Loading...
Filter
Media
Sort by
Popular
Order by
Create Post

Before posting, kindly review our Rules.
Boost your post's visibility with our optional suggestions.

Loading...
Drop files to upload
Processing Files
Add at least 5 tags
Character's name
Character's origin
Software’s used
Descriptive tags (e.g. blowjob, big tits, threesome etc)
Title under 60 characters
Add main tags in the title
Add main tags in the description
At least 150 characters (add a description of the project or creation process)
SEO 0 / 100
Loading...
Loading...
Loading...
Loading...
Thank You for Subscribing!
Your subscription is now confirmed.
We are thrilled to have you as part of our community. You are all set to enjoy the
benefits of your subscription plan.
placeholder
Grisident Evil 1 
 With Racoon City restored to relative peace  Jill Valentine turns her attention towards a new... more lucrative... career path... 

Jill - 
@Rigid3d
 
Gris Swimsuit - 
@RyanReos
 & 
@VERTIGRIS_ART
 
Male - 
@1ceDev_
 
Pool Environment - 
@kisx3D
 
#GrisSwimsuit
Grisident Evil 1 With Racoon City restored to relative peace Jill Valentine turns her attention towards a new... more lucrative... career path... Jill - @Rigid3d Gris Swimsuit - @RyanReos & @VERTIGRIS_ART Male - @1ceDev_ Pool Environment - @kisx3D #GrisSwimsuit
placeholder
Grisident Evil 2: Acockolypse  8K

Jill wasn t sure which was tougher...The monster currently rearranging her guts... Or the zombie hordes she had encountered.

Jill - 
@Rigid3d

Gris Swimsuit - 
@RyanReos
 & 
@VERTIGRIS_ART

Male - 
@1ceDev_

Pool Environment - 
@kisx3D

#GrisSwimsuit
Grisident Evil 2: Acockolypse 8K Jill wasn t sure which was tougher...The monster currently rearranging her guts... Or the zombie hordes she had encountered. Jill - @Rigid3d Gris Swimsuit - @RyanReos & @VERTIGRIS_ART Male - @1ceDev_ Pool Environment - @kisx3D #GrisSwimsuit
So I realized that if I sacrifice my physical form and transcend this plane of existence into the next I can work on 2 high quality animations at the same time. Coome next year I will become a large pile of ash resting atop my keyboard. But my essence will live on forever. WIP
placeholder
Making progress in this animation as well. Decided to make it complex and animate a shift into this pose  but it s clearly not refined/polished yet.
Making progress in this animation as well. Decided to make it complex and animate a shift into this pose but it s clearly not refined/polished yet.
Only people that know what good macaroni and cheese can hear this WiP video.
Here s a new WiP for the Jill animation. Worked on refining the stroke speed and hip movements of both characters. It ll look much better as usual with the fine details animated (face/fingers/jiggle physics). Also look at that GRIP 💧💧💧
Work is kicking my ass today with my full time job... I wont be able to get any animating done today... I wish I could do this full time lol. But here s a WIP. Animating boobs physics by hand is tough. I got a lot more work to do.
Okay so I hated the idea of manually animating jiggle physics. And the suit was causing some weird problems when it came to sticking to the body properly. So I freed the titties and spent all last night and this morning mastering a physics simulation that WORKS! Much better!
placeholder
Spent sooo much time working on hair physics today. I commissioned the hair god 
@tfgman3d
 to create some particle hair for Jill. The toughest part is getting the hair to move properly since her head is being pushed into the towel but I think I m making good progress.
Spent sooo much time working on hair physics today. I commissioned the hair god @tfgman3d to create some particle hair for Jill. The toughest part is getting the hair to move properly since her head is being pushed into the towel but I think I m making good progress.
placeholder
I m playing around with the idea of either different camera angles or a mocap d dynamic camera to get some more interesting shots. Excuse the shoddy lighting on this WIP. Just testing it out.
I m playing around with the idea of either different camera angles or a mocap d dynamic camera to get some more interesting shots. Excuse the shoddy lighting on this WIP. Just testing it out.
The woman was too ✨stunned✨ to speak.
placeholder
While I was working on making Jill s face less horrifying I realized that her eyes on this model are waaaaaaay too bloodshot. So I worked on fixing them. Here s a close up before and after and a full image of the after.
While I was working on making Jill s face less horrifying I realized that her eyes on this model are waaaaaaay too bloodshot. So I worked on fixing them. Here s a close up before and after and a full image of the after.
Here s another wip of my progress on the Jill animation. I wanted to animate some leg spasms because they re sexy and I wanted to try to go for a look on her face like Holy shit you can t be serious this is gonna break me. So this is a rouuuugh pass on facial animation.
Rendered out a quick test of some camera animation I did for this. No physics enabled on this test render. There is still soooooo much more work that needs to be done on this. Facial animation fluid strings. I gotta figure out some butt/thigh jiggle physics as well...
placeholder
Okay  but hear me out... What if.... Jill was a redhead???
Okay but hear me out... What if.... Jill was a redhead???
placeholder
Okay. I ve really beel slacking on animation progress the past 2 weeks. I blame Elden Ring. So last fun render before I get back to serious work on the Jill animation. Some people wanted to see what blonde Jill would look like. So here.
Okay. I ve really beel slacking on animation progress the past 2 weeks. I blame Elden Ring. So last fun render before I get back to serious work on the Jill animation. Some people wanted to see what blonde Jill would look like. So here.
working on the thrusts for the next part of the Jill animation before the climax. Gonna try to make the final run time around 2 minutes.
Yea I m animating some gorilla grip today. I had no idea these projects were gonna take so damn lonnnnngggggg.
I ve spent the past 2 days working solely on trying to perfect ass jiggle physics. No more will we have ass stiff as a brick as it gets clapt. You can see the difference in the before and after with the left cheek vs. the right cheek. This animation is going to have 5 physic sims
There and now both cheeks got JIGGLE.
placeholder
IMPORTANT UPDATE

After working on the Jill animation some more  I decided to change the male to make it more inclusive. 

I ve also decided that when I release the animation I m going to mint it as an exclusive NFT for people to bid on to support me! I hope you re excited!!
IMPORTANT UPDATE After working on the Jill animation some more I decided to change the male to make it more inclusive. I ve also decided that when I release the animation I m going to mint it as an exclusive NFT for people to bid on to support me! I hope you re excited!!
So progress had slowed on the Jill animation because I had run into a technical issue. I was trying to figure out a way to get the swimsuit to react to the jiggle physics properly and after a few weeks of testing I think I finally am close. Just need to iron out a few bugs.
placeholder
Gonna take a break for a couple of days maybe. (You know how I am when I say I m gonna take a break.) Then I m jumping back to work on this and hopefully can finish it up before the end of the month. Also gonna do some work on the Blonde Space Lady animation.
Gonna take a break for a couple of days maybe. (You know how I am when I say I m gonna take a break.) Then I m jumping back to work on this and hopefully can finish it up before the end of the month. Also gonna do some work on the Blonde Space Lady animation.
I don t know how to take a break. 🥲 I started working today on fixing the technical issues I was having with the Jill animation. Biggest problem was the suit clipping through the stomach bulge and the boob physics. I managed to solve it today though!
Feeling super energized today to make a lot of animation progress. Take this scuffed WIP of the next segment of the Jill animation I m working on. Gonna do some really deep impact strokes. Kinda looks weird when Jill is frozen in time... I should do a time stop animation lol.
placeholder
That was too close! You were almost a Jill sandwich! 

I can see the finish line with this animation already. I ve got a little more animation to do then I can start working on the fluid simulation and additional physics and bug clean up. Then audio and facial animation.
That was too close! You were almost a Jill sandwich! I can see the finish line with this animation already. I ve got a little more animation to do then I can start working on the fluid simulation and additional physics and bug clean up. Then audio and facial animation.
When the jiggle physics get too out of control... No one can control that booty... Need to tone it down a bit. But no cap it takes 2 hours to calculate each cheek.
Okay this looks much better as far as jiggle physics on the butt goes. Gonna focus on trying to finish the major parts of animation before the end of the week.
placeholder
Also did some work editing the shaders on Jill. Specifically adjusting Subsurface scattering values and reducing the hyperpigmentation around her genitals.

I m still bugged by how the suit looks from the back  but I ll do what I can to resolve that graphical error.
Also did some work editing the shaders on Jill. Specifically adjusting Subsurface scattering values and reducing the hyperpigmentation around her genitals. I m still bugged by how the suit looks from the back but I ll do what I can to resolve that graphical error.
placeholder
Working on the last bit of this animation. Trying to go over the top and add some nice clitoral stimulation. I m thinking I might go crazy and do 2 fluid simulations on this. One for the creampie and one for squirting. Should be interesting.
Working on the last bit of this animation. Trying to go over the top and add some nice clitoral stimulation. I m thinking I might go crazy and do 2 fluid simulations on this. One for the creampie and one for squirting. Should be interesting.
I ve got to still animate her head movement shoulders fingers hand and face but I really think the hip movements look good on this. The clit rubbing is causing more problems so I think I might just do some other kind of dramatic hand movement instead...
placeholder
So I m thinking that for the Jill animation script. I m going to have her phone ring and Jill will have to try to hold it together and pretend like she isn t getting her guts rearranged. Thoughts?
So I m thinking that for the Jill animation script. I m going to have her phone ring and Jill will have to try to hold it together and pretend like she isn t getting her guts rearranged. Thoughts?
I ve started to bake VA direction into my WIPs to make it easier for the talent to interpret the direction without having to look back at chats and reference notes. I d like to know if VA s that see this think it s a good idea. (Animation still needs a bit more polish...)
placeholder
Focusing on script writing today and then animation polishing once that s done.
Focusing on script writing today and then animation polishing once that s done.
Gaslighting be like...
placeholder
Hrm yes I think this is good directions I am clearly a professional cinematographer.
Hrm yes I think this is good directions I am clearly a professional cinematographer.
placeholder
Was chatting with 
@DEPRAVAL
 and they gave me an excellent idea. I swapped out the textures on Jill for Claire s. As a result she has a paler complexion that enhances the contrast in skin tones. I got a loooooooot of animation done today as well. I think I can send a WIP to the VA
Was chatting with @DEPRAVAL and they gave me an excellent idea. I swapped out the textures on Jill for Claire s. As a result she has a paler complexion that enhances the contrast in skin tones. I got a loooooooot of animation done today as well. I think I can send a WIP to the VA
placeholder
Here is the original for comparison
Here is the original for comparison
I animated cumflation for the Jill animation and fixed the timing of some things. I still have much more work to do on some other parts like the bathing suit and stuff but I believe audio recording and fluid simulation can start next week. Then possibly rendering the week after.
placeholder
Okay  I put it up to a Patreon vote  and they liked the original textures  so I switched them back to her original skin tone. Spent the weekend fixing up a lot of motion and I m contacting the VA s tonight with the WIPs
Okay I put it up to a Patreon vote and they liked the original textures so I switched them back to her original skin tone. Spent the weekend fixing up a lot of motion and I m contacting the VA s tonight with the WIPs
When you nut but he still nuttin.
Getting closer to a goo fluid simulation for the Jill animation. Only a couple more iterations until I think I ll have a good result.
POV: You re a Patreon getting bullied by my animation. Still have ALOT more work to do on this. I really need to learn how to do motion capture. This part alone needs a little more tweaking.
It s been a minute since I posted a WIP so here s a low-poly bald Jill Valentine trying to keep it together while getting her guts rearranged. Facial animation is going to take a LEAST the rest of the week and maybe into next week. Been slammed at my full time job still...
🔊*AUDIO ON*🔊 Think of how much more I could get done if my mind was constantly consoomed by shitposts.
🔊🔊🔊 Well I guess that s one kind of cardio workout. I m almost about 2/3rds of the way done with facial animation. It s critical to get enough variation in the micro adjustments of the face and head movement so it doesn t look stiff/robotic and unattractive. I m sleepy.
🔊🔊🔊 MRW I render and watch facial animation that I spent 6+ hours working on today. Also I just wanna point out that the only thing I m using for a reference is the audio. No mocap no video references. I m raw doggin it.
Loading...
Delete Post

You are about to delete:

Please select a reason for deleting this post: